{"id":1469,"date":"2022-09-14T20:00:00","date_gmt":"2022-09-14T11:00:00","guid":{"rendered":"https:\/\/www.pennyblood.jp\/?p=1469"},"modified":"2022-09-14T16:36:06","modified_gmt":"2022-09-14T07:36:06","slug":"penny-blood-creators-radio-03-2","status":"publish","type":"post","link":"https:\/\/www.pennyblood.jp\/?p=1469&lang=en","title":{"rendered":"Penny Blood Creators Radio 03"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"1469\" class=\"elementor elementor-1469\">\n\t\t\t\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-41108bb elementor-section-boxed elementor-section-height-default elementor-section-height-default parallax_section_no qode_elementor_container_no\" data-id=\"41108bb\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-319d705\" data-id=\"319d705\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-5b47985 elementor-widget elementor-widget-audio\" data-id=\"5b47985\" data-element_type=\"widget\" data-widget_type=\"audio.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t<div class=\"elementor-soundcloud-wrapper\">\n\t\t\t\t<iframe loading=\"lazy\" width=\"1060\" height=\"200\" frameborder=\"no\" src=\"https:\/\/w.soundcloud.com\/player\/?visual=false&#038;url=https%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F1343542747&#038;show_artwork=true&#038;maxheight=1000&#038;maxwidth=1060&#038;auto_play=false&#038;buying=true&#038;liking=true&#038;download=true&#038;sharing=true&#038;show_comments=true&#038;show_playcount=true&#038;show_user=true&#038;color=282530\"><\/iframe>\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c1c0943 elementor-widget elementor-widget-text-editor\" data-id=\"c1c0943\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t<style>\/*! elementor - v3.6.8 - 27-07-2022 *\/\n.elementor-widget-text-editor.elementor-drop-cap-view-stacked .elementor-drop-cap{background-color:#818a91;color:#fff}.elementor-widget-text-editor.elementor-drop-cap-view-framed .elementor-drop-cap{color:#818a91;border:3px solid;background-color:transparent}.elementor-widget-text-editor:not(.elementor-drop-cap-view-default) .elementor-drop-cap{margin-top:8px}.elementor-widget-text-editor:not(.elementor-drop-cap-view-default) .elementor-drop-cap-letter{width:1em;height:1em}.elementor-widget-text-editor .elementor-drop-cap{float:left;text-align:center;line-height:1;font-size:50px}.elementor-widget-text-editor .elementor-drop-cap-letter{display:inline-block}<\/style>\t\t\t\t<p>M: Good evening. We just tried some different things, but it seems like Watanabe-san won&#8217;t be able to join us tonight, so we&#8217;re going to invite one of our other creators, Hanya Nobutaka, to talk about the monsters and fusion monsters. Hanya-san, can you send me a request? Where is it&#8230; Okay, there it is. Now I just have to add you as a speaker, and it should work. You should be able to talk now.<\/p><p>H: Can you hear me?<\/p><p>M: Yes. Everyone else, can you hear him too? Please give us a reaction. Okay, thank you. Looks like we&#8217;re okay. Now, I&#8217;d like to begin Penny Blood Creators Radio 03. Good evening, everyone! I&#8217;m Machida Matsuzo.<\/p><p>H: And I&#8217;m Nobu-chan! Can you hear me?<\/p><p>M: Yes, we started with another total failure of a joke. We always start by giving our creators a taste of hell. Honestly, our lack of experience with Twitter Space caused a lot of trouble for everyone. We were supposed to start at 9, but that turned out to be a mess, so we practiced twice&#8230; And we even had the listeners help us out while we were practicing, so we could get used to it all. It&#8217;s all quite pathetic, but we&#8217;re doing what we can, so we hope you&#8217;ll go easy on us.<\/p><p>Now, without further ado, instead of Watanabe-san, who draws our image boards, we have here Hanya-san, from Studio WildRose. As I mentioned earlier, Hanya-san joined us in Spring, and immediately got to work. You&#8217;re a veteran, so it wasn&#8217;t a problem at all. After you played Shadow Hearts 2, we had you start working on the monster designs, and now you&#8217;re handling the fusion monsters. First, let&#8217;s start with the design for Atam, which sent ripples through the world. What did you think when I first sent you the design materials for Atam?<\/p><p>H: When I first saw them, my impression was: &#8220;Are we really allowed to go this far with a JRPG?&#8221; I asked you several times if it was okay to make things grotesque, and you always said it was, so personally, I feel like I made it really grotesque.<\/p><p>M: It&#8217;s definitely grotesque.<\/p><p>H: Gathering the materials comes first, and that tends to be pretty chaotic itself.<\/p><p>M: You gathered your own materials?<\/p><p>H: Yes. My screen was pretty chaotic.<\/p><p>M: I see. Can you give us a simple introduction, going over how you got into this industry?<\/p><p>H: A self-introduction?<\/p><p>M: Just what you&#8217;re allowed to say.<\/p><p>H: I&#8217;m Hanya Nobutaka. Up until now I&#8217;ve worked at mainly online game companies, where I&#8217;ve studied illustrations and general 3D design. I met Machida-san and Kato-san on the development for Gottamazeiya.<\/p><p>M: A game released by LINE.<\/p><p>H: Yes. We worked on character design there, which is what led me to join this project. I think that&#8217;s it. Thank you. Was I allowed to say that?<\/p><p>M: No, that was a good game, but keeping it afloat was difficult, and I think it ended after about half a year or a year. It was a really cute game. Kato-san and Hanya-san designed the characters, and there were a lot of cute ones. It was a fun game. Completely different kind of game from Penny Blood.<\/p><p>With Penny Blood, you started from Atam, but you designed other monsters as well, such as Domovoy and Kaleido Echidna, one of which has appeared in the community game. I think you did about 6.<\/p><p>H: Yes, I think about that many.<\/p><p>M: That includes some that haven&#8217;t been revealed yet, and some of them might surprise you. So, out of the six that you&#8217;ve done, which is your favorite?<\/p><p>H: Based on the Twitter reaction, probably Atam.<\/p><p>M: You didn&#8217;t think it would garner such attention, did you?<\/p><p>H: Personally, I thought people would just say it was gross, but looking at the reactions&#8230; Some people think it&#8217;s cute.<\/p><p>M: Yeah, some people say that grotesque monster is actually cute.<\/p><p>H: And the backstory you created for Atam was really amazing, so some people cried after seeing it.<\/p><p>M: That&#8217;s the best reaction any creator could want, and I think that goes not just for you, but for me, the person who thought up the details. We were so happy to hear such words from people around the world.<\/p><p>K: Yes.<\/p><p>M: But Atam isn&#8217;t where it will end. You&#8217;re going to draw even more grotesque monsters for Penny Blood, I think. And not just grotesque&#8230; I want you to create other monsters with their own unique characteristics. Speaking of the monsters, you&#8217;ve been creating enemy monsters on one hand, but you&#8217;ve also been working on the fusion monsters that Matthew transforms into.<\/p><p>When design first began, there was a lot of trouble. My order was to make them knight-esque. Kato-san designed Demna first, and even that was very difficult in itself. The motif was &#8216;spectral knight,&#8217; so figuring out how to express that was hard. Did you awaken to any specific direction or method during that time?<\/p><p>K: The theme was spectral knights, so I had to make them ghostly. At first, I thought about going with a skull, or undead-esque, but that felt pretty cliched. So I went with a white robe to make it ghostly that way. At first, it didn&#8217;t have a mask. Well, that isn&#8217;t a mask.<\/p><p>M: You&#8217;re talking about the face, right? Yeah, at first there was no helmet, it was just a face. But when we were saw Moon Knight on Disney+, our eyes turned to dots, and we said &#8220;But we thought of that first! They just released it faster! This is bad!&#8221; That&#8217;s when we added the helmet. But now that it&#8217;s all said and done, I feel like it was the right move.<\/p><p>So that was Demna&#8217;s design. Then, we had Hanya-san start to think about the designs for the different elemental fusion monsters. I told you to make their forms look completely different from Demna, then had you create two more.<\/p><p>H: Yes.<\/p><p>M: One was Macdeva, the fire-elemental monster, and the other was a water-elemental one which will be released soon. I had you draw them so their forms didn&#8217;t look anything alike. Is there anything you can tell us about what it was like to draw Macdeva?<\/p><p>H: At first, it was really hard because I couldn&#8217;t come up with an image. I&#8217;m pretty sure you told me to make it look creepy. I felt like I was supposed to draw a hero, but they actually weren&#8217;t supposed to be like that. It&#8217;s supposed to be creepy x creepy. Figuring out how far to go with that was really difficult.<\/p><p>M: True. It&#8217;s a search for the breakthrough point with the fusion monsters. For Macdeva, I actually sent Hanya-san a weird photo. Well, not exactly weird, but&#8230; Macdeva has a long sword in his right hand and a dagger in his left. And I told him to draw a picture where Macdeva&#8217;s licking the dagger with its long tongue. Which makes you think &#8216;Geez, what kind of fusion monster is this thing going to be?&#8217; But the photo I sent him to show him what I meant was from Magic Hour, a film by Mitani Koki. Sato Koichi appears in that film as an assassin and licks a knife in one scene. I really love the expression he makes, so I sent that photo to him and told him to make a fusion monster that looks like that. A crazy request to top all crazy requests. But apparently Hanya-san stared at that as he drew Macdeva. While crying.<\/p><p>H: True, all I had was that it was wearing armor and then sticking its tongue out as in the Sato Koichi photo, so I was like &#8216;Huh. I have to put these together somehow.&#8217;<\/p><p>M: While searching for the breakthrough point, we had some crazy discussions, and he worked on the fusion monster. But when Macdeva was finally finished, it looked so cool. I made a &#8216;guts pose.&#8217; The other one looks completely different from Macdeva, but this one ended up pretty awesome as well, and I think it&#8217;ll be revealed two updates from now. So I hope you&#8217;re all excited for it.<\/p><p>H: The water elemental one, right?<\/p><p>M: Right. How did you feel when you were drawing that one? Was it easier to draw than Macdeva?<\/p><p>H: Well, not exactly. I had my own struggle with it, and I think I got a lot of advice from Kato-san. That really helped me find the direction. Honestly, at first, it was really hard. Super hard.<\/p><p>K: But it looks so cool now.<\/p><p>M: Yeah. Originally I wanted to do Hanya-san&#8217;s episode of the Creator Radio after that one was revealed, but today was an emergency, so I had him come in early as a pinch hitter. But I hope everyone&#8217;s excited to see that one too. He&#8217;s also going to draw some more fusion monsters, and I think he&#8217;s working on a new one right now.<\/p><p>H: Yes.<\/p><p>M: Hopefully he can finish it before the campaign ends, so everyone can see it. Every design has a lot of thought and care put into it. Since everyone&#8217;s listening now, if there&#8217;s anything you want to talk about, Hanya-san, you can do that now.<\/p><p>K: (LOL)<\/p><p>M: I&#8217;m not trying to give you a hard time here!<\/p><p>H: Oh, from me? You want me to talk?<\/p><p>M: Yes, from you. Since everyone&#8217;s listening now, if you have some primal scream from the bottom of your soul that you want people to hear, now&#8217;s your chance. If you want them to understand how much you&#8217;ve suffered as a creator.<\/p><p>H: Hmm. Well, I draw the monsters, so I would be grateful if people really took the time to look closely at the monsters.<\/p><p>M: True. Some of the explanations for the monsters were added after they were created. When I first had you draw them, I had one image, but once the designs were complete, they stimulated me in new ways to add on additional details. That&#8217;s one way where we really complement each other and make both aspects better until the design&#8217;s finally complete. I think in that regard, Penny Blood&#8217;s got a very good flow to it.<\/p><p>H: I sort of feel like everyone really is looking forward to the gross monsters.<\/p><p>M: Yeah. Not just gross, but also cool ones. You&#8217;re only drawing the monsters and fusion monsters for now, but there&#8217;s a large possibility I&#8217;ll have you design more stuff in the future. Once we get into proper production, we&#8217;ll be able to expand out into different genres. There&#8217;s a possibility you&#8217;ll be able to branch out from simply working on one part of the game.<\/p><p>Right now, this is sort of a spoiler, but Kato-san is designing the villain characters. The main enemies. They&#8217;re going to be pretty unique as well, as you may expect. And they&#8217;ll be revealed eventually too, so I hope people check them out.<\/p><p>Since you&#8217;re both illustrators, or artists, do you sense anything unique about this project from that POV? Something that sets it aside from other projects you&#8217;ve worked on.<\/p><p>H: Most of the other projects I&#8217;ve worked on didn&#8217;t have a general director like you. I feel like as long as I&#8217;m able to express the world you&#8217;re imagining in your mind, it&#8217;ll end up as something good.<\/p><p>K: Wow.<\/p><p>H: But my direction and the way I think about this project, if I had to say, is that I&#8217;m more focused on trying to express what you&#8217;re imagining, rather than expressing myself.<\/p><p>M: Wow. I&#8217;m very grateful for that. But that really seems to have been the case from the very start, with Atam. The fact that you were able to draw something that we&#8217;d imagined on our side. I made my own design documents and passed them over to you, but you created something even better, which really surprised me. The fact that there&#8217;s a general director like me here, in one way, means there&#8217;s a tyrant. And it all comes down to how well you can deal with the crazy orders and suffer through them. It takes an incredible amount of effort.<\/p><p>H: I&#8217;ve been learning a lot.<\/p><p>M: I understand you saying that, but Kato-san&#8217;s so used to me that she never says anything like that.<\/p><p>H: How does she usually work?<\/p><p>M: &#8220;Okay, okay, I know what you want.&#8221;<\/p><p>H: Oh.<\/p><p>M: And she does.<\/p><p>K: I want to be more like Hanya-san.<\/p><p>M: But I&#8217;m pretty sure that when we&#8217;re done with Penny Blood, I&#8217;ll go over to Hanya-san as usual and say &#8220;No, no, I want you to do it more like this!&#8221; and he&#8217;ll say &#8220;Alright, alright, this is the way you want it, right?&#8221;<\/p><p>K: You think so? I hope he stays the way he is now.<\/p><p>M: That&#8217;s how much, as a creator, I hope he can go on enjoying what he draws.<\/p><p>K: Yes.<\/p><p>M: In a way, we&#8217;re trying a lot of different things during this campaign. As all three of us work on Penny Blood, we&#8217;re doing things like this radio program to get a chance of pace. And I think it&#8217;s turning into a good place for us to communicate with our fans. I hope that Hanya-san can use this energy on his next creation, even if it&#8217;s just on one sheet of paper. See, I&#8217;m trying to say something nice as a way of wrapping things up here. That&#8217;s how I feel!<\/p><p>On 9\/15, which is very close, on Thursday, late night on Thursday, right after midnight, a new character will be revealed. Here&#8217;s a little news tidbit for everyone who was able to come today. We&#8217;ll be running a character color scheme vote. I&#8217;m a bit worried as to whether people will be excited to vote for a color scheme. But we&#8217;re going to do it, so&#8230; I hope everyone takes part.<\/p><p>Next time on Thursday, we&#8217;ll be re-inviting Watanabe-san, who had trouble joining us today. We&#8217;ll create a practice room on Twitter Space that no one can find, I think, to make sure we can do it properly this time. We&#8217;ll also be releasing the Creators Desktop, which we talked about last time, on Wednesdays and Sundays. It&#8217;ll let you see what sort of environment Hirota-san, Kato-san, Kaida-san, Hanya-san, Watanabe-san, and I work in.<\/p><p>Since Hanya-san&#8217;s the main guest today, is there anything you&#8217;d like to tell everyone before we end?<\/p><p>H: Let&#8217;s see. The Kickstarter has how many days left?<\/p><p>M: Less than three weeks.<\/p><p>H: About 18 days? We&#8217;re going to keep working hard, so please give us your support. It&#8217;d make us really happy. Thank you.<\/p><p>M: Thank you. Today was a mess, but I want to thank all our fans, listeners, and backers, for sticking around.<\/p><p>All: Thank you.<\/p><p>M: And I hope you&#8217;re all excited for our next Creators Radio! Bye bye!<\/p><p>K: Good night.<\/p><p>H: Good night.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>M: Good evening. We just tried some different things, but it seems like Watanabe-san won&#8217;t be able to join us tonight, so we&#8217;re going to invite one of our other creators, Hanya Nobutaka, to talk about the monsters and fusion monsters. Hanya-san, can you send&#8230;<\/p>\n","protected":false},"author":3,"featured_media":1448,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[14],"tags":[],"class_list":["post-1469","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized-en"],"_links":{"self":[{"href":"https:\/\/www.pennyblood.jp\/index.php?rest_route=\/wp\/v2\/posts\/1469","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.pennyblood.jp\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.pennyblood.jp\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.pennyblood.jp\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.pennyblood.jp\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1469"}],"version-history":[{"count":9,"href":"https:\/\/www.pennyblood.jp\/index.php?rest_route=\/wp\/v2\/posts\/1469\/revisions"}],"predecessor-version":[{"id":1491,"href":"https:\/\/www.pennyblood.jp\/index.php?rest_route=\/wp\/v2\/posts\/1469\/revisions\/1491"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.pennyblood.jp\/index.php?rest_route=\/wp\/v2\/media\/1448"}],"wp:attachment":[{"href":"https:\/\/www.pennyblood.jp\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1469"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.pennyblood.jp\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1469"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.pennyblood.jp\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1469"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}